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Check In: Testing the Current Game

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To view the current progress, you’ll need to insert a Camera3D node as a child of your VehicleBody3D node.

If it’s too dark, add a DirectionalLight3D and rotate it to face downwards.

This is what your car file structure should look like. Rename the nodes to simpler terms, e.g. VehicleBody3D -> “Car”.

File structure for the car with camera

What your world file structure should look like: File structure for the world with light

Now, when you play from your “Game” scene, you should see the car fall down and bounce into place.

So far, you won’t be able to control it -- this is on the next page.

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